Redesigning The Rock-Paper-Scissors Game
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I really enjoy reading blogs where the author shares his or her musings and anecdotal thoughts. I find that this gives a good insight into how that author thinks. Even better if these thoughts come from a designer. Check out Smart Design’s co-founder Tom Dair share his thoughts about redesigning the Rock-Paper-Scissors game. Tom argues that it does not seem logical that Paper trumps Rock, and sets out looking for a new Tri-factor that makes sense.
As I was growing up, my mom had a lot of advice, especially when it came to safety. I used to hear “it’s better to be a live chicken than a dead duck” a lot. Here’s another one: “if there is ever an electrical storm, whatever you do, don’t stand under a tree. The safest place during an electrical storm is in a car. The rubber tires protect it from the lightning”. One day some teenagers in a fast moving Camaro hit a tree down the street from my house. The car was totaled; fortunately the teenagers survived. Mom, as usual, had a rule to cover just such an event: “if you’re going to hit something with your car, don’t hit a tree. A car is no match for a tree.”

Once in a while, it is nice to read a post on Design Thinking that is fun, less serious, and not just about making money.
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